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- PINOCLE GAMES INSTRUCTIONS
-
- The game of Pinocle is thought by most to be a descendant of an old
- German game that has unclear ties to the Swiss and French. Indeed,
- the 'h' in the alternative spelling of Pinochle seems to be one of those
- German things! Pinocle's popularity comes from an appealing combination
- of the thrill of gambling and the demand for skilled play.
-
- Thank you for your interest in PINOCLE GAMES! The menu offers three
- different games: BASIC - the classic game in which you play with the cards
- that are dealt to you, KITTY - a variation in which the highest bidder
- incorporates the four cards in a kitty into his hand (and then discards
- four into his pile), and PASS - a variation in which, after the highest
- bidder calls a trump suit, his partner passes him four cards, and then,
- the high bidder sends four cards back to his partner. All games are four-
- handed, single deck, partnership Pinocle. You play your hand only. The
- computer plays your partner's and the two opponents' hands. The computer
- does NOT cheat! It knows only the cards that have been melded.
-
- Be sure to check out the SETUP section of the program by selecting 'S' from
- the main menu. In SETUP, you can change many of the ways PINOCLE GAMES
- plays Pinocle so that (hopefully) your style of play can be accommodated.
- Some of these options are explained below. The current choices of some of
- the important options are indicated in the scoring section of the screen.
-
- GENERAL RULES OF PLAY: A Pinocle deck consists of two each of the ace
- through 9 in each of the four familiar suits - clubs, hearts, spades, and
- diamonds. Initially, the suits have equal rank. After a trump suit is
- called (by the highest bidder) the trump suit outranks the other three
- suits which remain of equal, although now lesser, rank. The cards are of
- course shuffled and dealt for each hand by successive players moving
- clockwise around the table. Each hand consists of eleven (in the KITTY
- variation) or twelve cards.
-
- Points are earned in two ways. First, certain combinations of cards (meld)
- in each hand have value.
-
- meld description points
-
- RUN A 10 K Q J in the same suit 150
- ACES AROUND one A in each suit 100
- KINGS AROUND one K in each suit 80
- QUEENS AROUND one Q in each suit 60
- JACKS AROUND one J in each suit 40
- PINOCLE Q of spades & J of diamonds 40
- MARRIAGE K & Q in same suit in trump 40
- not trump 20
- NINE of trump 10
-
- The RUN meld is valid only if that suit is made trump by the high bidder.
- PINOCLE GAMES also allows for double melds. You can see and/or change
- their value by selecting SETUP from the PINOCLE GAMES menu. Meld is valid
- only if the partnership earns a point during the card play. Meld card
- combinations for each hand are determined and shown automatically by the
- program. The meld points for each partnership are indicated in the scoring
- section of the screen.
-
- The second way of getting points is from winning cards during the card
- play. Use SETUP to see and/or change the card values. These points total
- 250 irregardless of which card value option is selected. The card values
- total to 240 points. An extra 10 points are awarded to the winner of the
- final trick. The scoring section of the screen updates the points won
- after each trick. The person or partnership with most of the highest
- ranking cards hopes to win most, if not all of these points. The cards are
- ranked from highest to lowest as follows: A, 10, K, Q, J, 9. The strength
- of a hand generally depends on having high ranking cards and/or many cards
- in the same suit if, of course, that suit is made trump... and the bid
- winner names the trump suit.
-
- Each player, after examining his new hand for meld and suit strength (trump
- suit potential), must decide how high he should bid. In PINOCLE GAMES, you
- must enter a multiple of ten as your bid. If you are the first player to
- bid (that is, you 'open' the bidding), the bid must be at least as high as
- the open bid level set in SETUP and shown in the scoring section of the
- screen. If you do not open, a first bid (other than a zero to pass) must
- be higher than the previous bid by at least ten points. SETUP allows you
- to select one of two options for the bidding procedure: "auction" or "bid
- once". Auction bidding allows the bid to go around the table more than
- once. After the first round, you decide each time the turn to bid comes to
- you whether to continue to bid or pass. The players bid until only one
- bidder remains. If "bid once" is selected, each player has just one chance
- to win the bid and must bid as high as they dare. If the 'bid meld?' flag
- for the game is turned on in SETUP, the players' first bids will jump in
- the amount equal to 1/2 their meld (if they have 40 or more meld). The
- players' partners, including your partner, then adjust the level to which
- they will bid. The bid winner declares the trump suit. Each player must
- guess how much meld their partnership will generate and how strong their
- hands will be in the card play in order to calculate how high they can bid.
-
- The play begins with the bid winner leading a card. The other players, one
- at a time, clockwise from the leader, then each play a card. They must
- follow suit if they can. They must also 'climb' - that is, play a card of
- higher rank if they can. The cards are ranked from highest to lowest as
- follows: A, 10, K, Q, J, 9. The trump suit outranks the other three suits.
- If the players have no cards of the suit led, then the players must play a
- trump card if they have one, and they must climb in trump if necessary. A
- "card hint" feature is available in SETUP to help you play if you wish.
- The player with the highest ranking card wins those cards and their value
- for his partnership and leads a card... The process repeats until the
- cards are exhausted.
-
- The total points from meld plus card values must equal or exceed the bid
- made by the bid winner in order for that total to be awarded. If the total
- of meld plus values does not equal or exceed the bid, then the bid is
- subtracted from the score. The game ends when a partnership reaches
- gamepoint or has the higher score above gamepoint. SETUP allows an
- interesting option to ending the game. Under GAME VARIABLES in SETUP you
- can activate the option that ends the game only when a partnership reaches
- or exceeds gamepoint AND wins a bid!
-
- PINOCLE GAMES continuously provides you with instructions at the bottom of
- the screen. It can also assist you by recommending a card for you to play
- (this hint feature can be turned on or off in SETUP) and, similarly, it
- will not permit you to make an illegal choice.
-
- Notice that most of PINOCLE GAMES' play can be conducted using just the
- arrow keys! The only time your hand needs to move away from the arrow keys
- is when you make your first bid or make a menu selection. Also notice that
- SETUP on the main menu allows you to change the colors.
-
- To print this document, enter this DOS command: copy pinread.doc prn